Autodesk 3ds Max 2016 Essentials


Chapter 1 The 3ds Max Interface
Chapter 2 Your First 3ds Max Project
Chapter 3 Modeling in 3ds Max: Architectural Model Part I
Chapter 4 Modeling in 3ds Max: Architectural Model Part II
Chapter 5 Introduction to Animation
Chapter 6 Animation Principles
Chapter 7 Character Modeling Part I
Chapter 8 Character Modeling Part II
Chapter 9 Introduction to Materials
Chapter 10 Textures and UV Workflow: The Alien
Chapter 11 Character Studio: Rigging
Chapter 12 Character Studio: Animation
Chapter 13 Introduction to Lighting: Interior Lighting
Chapter 14 3ds Max Rendering
Chapter 15 mental ray
Appendix Autodesk 3ds Max Certification

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