Motion Boutique Newton 2.1.22 (Win/Mac)

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Newton interprets 2D composition layers as rigid bodies interacting in a real environment. Newton provides many simulation controllers such as body properties (type, density, friction, bounciness, velocity, etc), global properties (gravity, solver), and allows the creation of joints between bodies. Once simulation is completed, animation is recreated in After Effects with standard keyframes.

Main Features











  • 2D layers in AE become rigid bodies in Newton

  • Supports masks, text and shape layers

  • Handles collision, friction, bounciness, gravity and much more

  • 6 types of body (static, dynamic, kinematic, AEmatic, dormant and dead)




  • 4 types of joints (distance, pivot, piston and spring)
    that allow you to connect bodies to each other with specific constraints

  • Provides clean, efficient and easy to use interface

  • Fast preview, fast export to keyframes

  • Comprehensive user's guide with illustrative animations for almost every property



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